Transparency

How the Honor Index works

The Honor Index counts only real, hard-won silverware — fully transparent and reproducible by hand, with no black box and no penalty for winning more. Here is every step.

Honor Index (counting the trophies)

HonorScore = Σ ( base × bucket × share )
  • base — each honor's base value, set by prestige and scarcity (table below).
  • Team titlesChampionships, weighted by event tier
  • Individual awardsMVPs & All-Pro selections, scaled by vote share
  • Deep runsFinals appearances that fell short of the title

Vote share applies only to individual awards: a unanimous MVP counts fully, a narrow vote counts proportionally. It is summable across a career, so five dominant MVP seasons read as more than five split ones.

No diminishing returns: every repeat win of an honor adds full value — dominance is only ever rewarded.

Every title and win is recorded individually at its real year and laid out year-by-year on the career timeline — career totals are never collapsed onto one season.

Stature & Era Strength (the reputation lens)

Stature = base × ( 1 ± 12% · eraStrength )

An optional lens, fully separate from the trophy-based Honor Index, capturing all-time standing and influence (toggle it on the leaderboard).

  • Base — a curated GOAT-consensus rating where authored, else derived from the player's Honor-Index percentile.
  • Era strength — the percentile density of decorated rivals whose prime overlapped yours (median player = 50).

Crucially this is one-pass (honor scores → era density → stature) and never feeds back into the Honor Index — no circular dependency; capped at ±12%.

Worked example

How the current No. 1, Michael Jordan, builds a score of 12,493:

NBA Most Valuable Player ×53,000
NBA Championship ×62,880
Finals MVP ×62,160
All-NBA First Team ×101,500
Scoring Title ×101,100
NBA All-Star ×14588
All-Defensive First Team ×9495
Olympic Gold ×2360

Weights by achievement

The base value of every honor in this sport, calibrated by event prestige and scarcity — the base term in the formula above.

AchievementBucketTierBase points
NBA Most Valuable PlayerIndividual awardsS600
NBA ChampionshipTeam titlesS480
Finals MVPIndividual awardsS360
ABA Most Valuable PlayerIndividual awardsA300
EuroLeague MVPIndividual awardsA250
ABA ChampionshipTeam titlesA240
EuroLeagueTeam titlesA220
Olympic GoldTeam titlesA180
Defensive Player of the YearIndividual awardsA160
All-NBA First TeamIndividual awardsA150
FIBA World CupTeam titlesA130
EuroBasket GoldTeam titlesB110
Scoring TitleIndividual awardsA110
NBA Finals (runner-up)Deep runsB90
All-NBA Second TeamIndividual awardsB75
Rookie of the YearIndividual awardsB70
All-Defensive First TeamIndividual awardsB55
NBA All-StarIndividual awardsB42
All-NBA Third TeamIndividual awardsB40
Statistical Title (ast/reb/stl/blk)Individual awardsB35

Weighting presets

Multipliers applied per bucket. Switch presets on the leaderboard to re-rank instantly.

Balanced

Team titles×1
Individual awards×1
Deep runs×1

preset.rings

Team titles×1.5
Individual awards×0.6
Deep runs×0.8

Individual brilliance

Team titles×0.7
Individual awards×1.6
Deep runs×0.5

Comparison dimensions

The head-to-head radar maps six facets, each scaled 0–100 against the strongest player.

TitlesTeam championships — the trophies that define a dynasty.
InternationalInternational titles — world & continental crowns and their MVPs.
IndividualIndividual awards (MVP / Player of the Year), scaled by vote share.
SelectionsAll-Star and All-League selections across the whole career.
PeakThe single most decorated season or year of the career.
LongevityCareer span and the number of decorated seasons.

Data & sourcing

Illustrative dataset for this prototype — honors are approximate and seeded by hand, not yet synced from Leaguepedia.

Production data will sync from Leaguepedia's Cargo tables (CC BY-SA), reconciled against Wikidata IDs, with traditional sports added later through a sport-agnostic achievement model.